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Course Description:

This course covers the history, theory and practice of game design and development using an online workshop approach. Students will apply principles and practices of designing and developing tabletop, board and video games to the game design project of their choice. Game structure, formal and dramatic elements and system dynamics will be examined. Students will work on individual and group projects to explore best practices in design conceptualization, prototyping methods and play testing, culminating in a functional game design prototype. Though experience with advanced digital programs is not required, students will be expected to experiment with various free game design applications, including mobile and web-based applications. Some game applications may require downloading.

Note: Students taking the course must have access to digital devices (such as a desktop computer, laptop, tablet or smartphone, headset or USB microphone) allowing them to take photographs, record audio and video, edit digital assets within the applications of their choice, and upload these for game design projects and critiques. They will be expected to research and select digital applications, create accounts to access free or low cost tools, and use tutorials and other digital resources to learn them.

Prerequisites: Advanced Level Standing.

This online course is offered through Online Learning. You can take this as an individual course or as part of an online degree program, with term starts in March, May, September, November and January. View current term offerings and all online courses. Click here to register for online courses.

Other Areas: The Arts | Business, Management & Economics | Community & Human Services | Communications, Humanities & Cultural Studies | Educational Studies | Historical Studies | Human Development | Labor Studies | Nursing | Science, Math & Technology | Social Science
Liberal Study
Upper Level
Credits: 4
Term(s) Offered (Subject to Change) : Fall 1.

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